Build simulation ready worlds from reality.

Palatial turns real objects and environments into physics-accurate and verifiable simulations, at the speed and scale required to train physical AI.

Partners & Customers

01 Applications

Across the physical AI lifecycle.

Pre-training

Generate millions of physics-ready assets through one API, purpose-built for foundation model training

Reinforcement Learning

Give agents interactive worlds where joints, contact, and failure modes are real.

Evaluations

Run the same task across assets and catch physics, collision, and behavior regressions.

Digital Twinning

Mirror a physical object or cell so sim decisions match what happens on the floor.

02 Headline features

Build with AI agents that understand your simulation workflows.

Turn prompts, images, CAD models, and videos into high-fidelity, editable 3D assets, validated in simulation and ready for NVIDIA Isaac Sim, Newton, MuJoCo, and other simulators.

03 Asset Library

SimReady objects, ready to drop in.

Inspect a growing catalog of physically accurate assets with clean geometry, collision setup, and exports for the simulators your team already uses.

Interactive 3D preview01 / 05
Preparing 3D preview
D00435 / KEY RACK

Key Rack

A detailed key holder with separate key bundles, metal rings, hooks, and a wooden base.

Sim-ready
Class
Everyday Objects
Physics
8 rigid parts
Source
Palatial Library
Exports
USD · MJCF · URDF

04 Supporting features

Details that make our assets SimReady.

Precision Geometry

Highly detailed shapes with accurate dimensions and collisions

Sim-ready Topology

Feature aligned meshes that work well with physics solvers and decimation

Realistic Materials

High fidelity PBR texture maps and clean UV unwraps for easy editing

Accurate Physics

Mass, inertia, friction, elasticity, with support for soft body and deformables

Interactivity

Articulated objects and end-effectors with joint friction, torque and constraints

Egocentric video to SimReady

Turn real-environment capture into SimReady scenes and assets.

06 Team

The team bridging sim to real.

Building at the intersection of robotics, machine learning, graphics, and spatial systems.

Join the team
Founding team / 01

Steven Ren

Founder & CEO

Founding team / 02

Krish Mehta

Founder & CTO

07 Book a demo

Build the world your robots need.

Tell us what you’re building and we’ll tailor a demonstration around your assets, target simulators, and robotics workflow.

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